Sleuth Prototype
(Author: Sid Sackson)

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This is an item from "Sidīs Estate Sale": Itīs not a prototype of 3Mīs Sleuth version, but a newer modification of Sleuth with a terrorist theme!

In May 2016 I got the information about the origin of this game from Joe Huber, who did some more research at the Strong Museum:
"Sackson pitched the version of Sleuth you show to Avalon Hill, who were interested in moving the game up to their bookcase game line.  This version - likely this copy - was sent to Avalon Hill on July 25, 1979, but was rejected by the company in a letter dated August 8, 1979."

For further background information (and "The Case of the Elusive Assassin: An Ellery Queen Mystery Game" by Ideal) look to Bob Clusters Homepage.

"POLITICAL TERRORISTS HAVE STOLEN ENOUGH PLUTONIUM TO CONSTRUCT AN ATOM BOMB. IT HAS BEEN DETERMINED THAT IT IS HIDDEN IN ONE OF THIRTY-SIX DIFFERENT "AREAS." YOUR ASSIGNMENT IS TO GATHER EVIDENCE BY INTELLIGENTLY QUESTIONING THE OTHER AGENTS AND THEN THROUGH DEDUCTIVE LOGIC TO DISCOVER THE LOCATION OF THE PLUTONIUM BEFORE A DISASTER OCCURS"....
Oddly this is a game for 3-6 players and can not be played by 2...there are 36 area cards 6 tokens 6 decks of 10 move cards and many information pads.
 

 
 

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Another Picture: First Page of Rules

      
(11.06.16 G. Rosenbaum)